20Q prepares for the final Harry Potter™ challenge

OTTAWA, CANADA, July 19, 2007— Bookstores across the world won’t be the only busy spots when J.K. Rowling’s Harry Potter and the Deathly Hallows is released on July 21, 2007. 20Q.net, the massively popular online artificial intelligence (A.I.) Web game that can “read your mind,” is bracing for an increase in gameplay when the final book in J.K. Rowling’s series is released.

The most recent, and most popular, specialty game, 20Q Harry Potter, is enlisting the support of faithful fans when Deathly Hallows drops. 20Q.net urges players to enjoy Book 7 of the series, then help fine tune the A.I. by teaching it about new people, places, and things from Harry Potter and The Deathly Hallows.

Players may have to rethink the answers to some of the most important 20Q Harry Potter questions-does Snape serve Lord Voldermort? Will Harry survive? Is Dumbledore still alive? Because the 20Q A.I. learns a little more with each game played, we're counting on speed-reading Potter fans to educate this latest specialty version after the release of Book 7.

20Q invites players to participate in this experiment in artificial intelligence and help train the A.I., who is quickly becoming an expert in Music, Sports, Movies, T.V., People, Harry Potter, the Old Testament, as well as a time-traveling doctor with a British accent. It won't be long before it starts learning everything it needs to know about a well-known Manchester street. It's too soon to tell but, someday, 20Q may even help you select a baby name (check out the 20Q Name Game.)

20Q is an artificial intelligence, a website, a company and a phenomenon that speaks for itself at http://20Q.net. Players think of an animal, vegetable, mineral, or other item and 20Q guesses what they are thinking in twenty questions, or less.

Inventor Robin Burgener has nurtured the technology since he created it in 1988. The 20Q A.I. played 500,000 games in the first ten years of its existence. By April 2007, more than 50 million games were played. 20Q has been translated into more than 20 languages, so now more players from around the world can test its knowledge. Handheld versions of the original 20Q game, 20Q Rock & Pop, 20Q Sports and 20Q Junior are in stores now, with more specialty versions to come.

Licensed to Radica Games, Ltd. and Mattel, millions of the popular and addictive handheld versions have been sold worldwide. The original handheld 20Q game won the 2006 Toy Industry Association's Electronic Toy of the Year Award and received U.K. Toy Retailers' Association Special Recognition Award. It's now available in nine languages around the world.

What are you waiting for? Visit http://20Q.net to try and stump the newest version of the “spooky” 20Q.

About 20Q.net Inc.

20Q is an artificial intelligence, a website, a company and a phenomenon that speaks for itself at http://20q.net. Players think of something, and 20Q guesses what is on their mind, in twenty questions or less.

Each time the online game is played it “learns” a little more. After more than eighteen years of learning, 50,000,000 games played, and more than a billion questions asked, 20Q has evolved from an experiment in artificial intelligence into a software development firm that licenses games built on the capabilities of the 20Q A.I.

HARRY POTTER, characters, names and related indica are trademarks of and (c) Warner Bros. Entertainment Inc. Harry Potter Publishing Rights (c) JKR. (s07)

If it doesn't say 20Q, how can it read your mind?
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